Googly, the physics under every ball

Stumped: Ultimate Cricket 27 runs on its own physics engine, Googly. Nothing about a delivery or a shot is canned: the ball flies, pitches and comes off the bat by the same rules every time, so the game plays differently every ball.

The batter meeting the ball, the bowler in his follow-through
Bat on ball. Where it meets the blade decides where it goes.

The ball in the air

Off the pitch

Length decides height. At 135 km/h, a ball pitching six metres short of the batter reaches the top of the stumps, ten metres reaches the chest and eleven the helmet. A half-volley sits up to be driven.

The ring on the pitch closing on where the ball will land
The ring closes on where the ball will pitch.
A bowler at the crease about to let the ball go
Bowling: aim the length, then time the release.

Bat on ball

The bat is a physical object, not a hit box. When you start a shot, Googly works out where the ball will meet the blade from your timing, your feet and the batter's skill.

No two shots the same

The same button against the same ball can go three ways. A few milliseconds early and a cover drive goes squarer and higher; late and it's carved behind point. Pace, bounce, the batter's balance and the spot on the bat all change where the ball ends up.

Timing

The ball in the air after a shot, the fielders turning to chase it
The ball goes where the contact sent it, and the field reacts to that ball.

The field

Grounds

65 grounds: 11 international stadiums, 30 franchise grounds and 24 club grounds. Each has its own pitch, square, mowing pattern and stands, with grass banks and trees at the smaller ones.